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Creation of ForEach Blueprint Nodes for TMap and TSet Data Types

Github PR links

TL; DR

  1. @MagForceSeven had previously worked on a similar feature for TMap and submitted a PR for it.
  2. I felt the need for a Blueprint ForEach node for TSet, so I worked on that separately.
  3. @MagForceSeven later consolidated all of this into a dedicated plugin. Notably, all the Blueprint K2_Node generation work was done solely by him.
  4. Finally, the whole thing was reviewed and merged into the main branch by Epic Games developer @EpicDaveJones.